DT

At St Martin's, Design and Technology is a dynamic and purposeful subject that empowers pupils to become creative problem-solvers and thoughtful designers

Using the CUSP curriculum, we deliver a carefully sequenced programme that builds technical knowledge, design thinking, and practical skills across Key Stage 1 and 2. Our curriculum enables pupils to explore real-world challenges through hands-on projects in areas such as mechanisms, structures, textiles, electrical systems, food and nutrition, and materials.

Each unit follows a clear design process—research, plan, make, test, and evaluate—encouraging pupils to think critically, work collaboratively, and reflect on their outcomes. Pupils learn to work as designers, developing resilience, precision, and imagination. They use sketchbooks and prototypes to explore ideas, document progress, and refine their thinking. The curriculum also introduces pupils to influential designers and engineers, helping them understand how design shapes the world around us. By the end of Key Stage 2, pupils will have developed a strong foundation in design and technology, along with the confidence to apply their skills in creative and meaningful ways

At St Martin's, Design and Technology is not just about making—it’s about imagining, improving, and innovating.

At St Martin’s, our intent for Design and Technology is to develop pupils into creative, resourceful, and reflective designers who can solve real-world problems with imagination and purpose. Using the CUSP curriculum, we provide a knowledge-rich and skills-led approach that empowers pupils to think critically, work practically, and communicate effectively.

Design and Technology is taught as a purposeful subject that connects learning to everyday life. Pupils learn to design, make, and evaluate products that are functional, appealing, and informed by user needs. The curriculum fosters curiosity, resilience, and innovation.

Pupils build technical knowledge across key areas: mechanisms, structures, textiles, electrical systems, food and nutrition, and materials. Each unit is sequenced to revisit and deepen understanding, ensuring progression in both conceptual knowledge and practical skill. Vocabulary is explicitly taught to support pupils in articulating their ideas and evaluating their work.

Pupils learn about influential designers, engineers, and inventors from diverse backgrounds. The curriculum highlights how design and technology shape our lives, communities, and environment. Sustainability, ethics, and innovation are woven into learning experiences.

We implement the CUSP Design and Technology curriculum through a carefully sequenced model that builds technical knowledge and design thinking over time. Each unit is structured to revisit key concepts and develop deeper understanding through hands-on, purposeful projects.

Lessons follow a clear progression:

  • Design: Pupils explore user needs, generate ideas, and plan their approach.

  • Make: They apply technical skills using appropriate tools, materials, and techniques.

  • Evaluate: Pupils reflect on their outcomes, suggest improvements, and consider sustainability and impact.

Each module includes a “Working as a Designer” strand that nurtures competencies such as creativity, precision, and collaboration. Teachers use high-quality resources, modelling, and vocabulary instruction to support all learners.

Cross-curricular links are embedded, connecting DT with science, maths, computing, and art. Pupils explore real-world contexts and cultural relevance, making learning meaningful and inclusive.

Assessment is formative and ongoing, focusing on pupils’ ability to apply knowledge, solve problems, and communicate their thinking. Sketchbooks, prototypes, and peer feedback are used to track progress and celebrate achievement.

All pupils are supported to access the curriculum through scaffolded tasks, adaptive teaching, and inclusive resources. The curriculum is designed to be ambitious for all, including those with SEND and EAL.

The impact of our Design and Technology curriculum is seen in the confidence, independence, and innovation pupils demonstrate across projects. They leave Key Stage 2 with a strong foundation in design thinking and technical skills, ready to thrive in secondary education and beyond.

Pupils:

  • Apply knowledge of materials, mechanisms, and systems to solve design challenges.

  • Use technical vocabulary to explain their choices and evaluate outcomes.

  • Show resilience and creativity in refining their ideas and overcoming obstacles.

  • Understand the role of design in shaping society, sustainability, and global innovation.

Teachers monitor progress through pupil voice, project outcomes, and sketchbook evidence. Subject leaders monitor sketchbooks, pupil voice through pupil book studies, and lesson delivery to ensure consistency, quality, and ambition across the school.

Ultimately, pupils develop as thoughtful designers—capable of imagining, creating, and improving the world around them.

Big Ideas

CUSP Design and Technology is built around the concept of “Working as a Designer,” encouraging pupils to think, work, and communicate like real-world designers.

The curriculum is underpinned by key themes such as functionality, innovation, sustainability, and user-centred design.

Pupils explore the design process through four core principles: design, make, evaluate, and apply.

These big ideas are revisited across year groups and disciplines, helping children develop creativity, problem-solving skills, and technical understanding. By engaging with real-life contexts and purposeful projects, pupils learn to design with intent, make with precision, and evaluate with critical thinking.

Content

The CUSP DT curriculum covers a wide range of disciplines including mechanisms, structures, textiles, food and nutrition, electrical systems, and materials.

Each unit is designed to build technical knowledge and practical skills through hands-on projects.

 Pupils learn to use tools safely, follow design briefs, and apply knowledge from other subjects such as science and maths.

The curriculum also introduces pupils to influential designers and engineers, helping them understand the impact of design on society. Through purposeful tasks, children explore how products are made, how they function, and how they can be improved—developing both creativity and competence.

Sequencing

CUSP DT is carefully sequenced to ensure pupils build knowledge and skills progressively.

Each discipline is revisited throughout the primary years with increasing complexity, allowing children to deepen their understanding over time. Units are organised into blocks that follow a consistent structure, beginning with prior knowledge and building towards independent application. Vertical progression is woven into the curriculum, ensuring pupils revisit key concepts while acquiring new techniques.

This approach supports long-term retention and mastery, enabling children to become confident designers who can apply their learning across a range of contexts and challenges.

Oracy and Vocabulary

Oracy and vocabulary are central to CUSP DT.

Each unit includes explicit teaching of technical vocabulary, enabling pupils to describe processes, materials, and design decisions with clarity. Structured talk is embedded throughout lessons, encouraging pupils to explain their thinking, evaluate their work, and collaborate effectively. Teachers model precise language and support pupils in using it meaningfully. Vocabulary is revisited regularly to reinforce understanding and support retention.

This emphasis on oracy helps children develop confidence in communicating their ideas and strengthens their ability to reflect critically on their own and others’ designs.

Assessment of Pupils

Assessment in CUSP DT is both formative and summative, designed to support learning and track progress.

Teachers assess pupils through questioning, observation, and evaluation of practical outcomes. Each unit includes clear expectations for knowledge and skills, which guide assessment and feedback. Pupils demonstrate their understanding through design plans, prototypes, and reflective evaluations. Formative assessment informs teaching and helps identify areas for support, while summative assessment captures progress over time. Knowledge organisers and pupil book studies support retention and allow teachers to monitor development across disciplines.

This ensures all pupils are supported to achieve and grow as designers.

Reasonable Adjustments of Pupils with SEND

CUSP DT is inclusive and adaptable, ensuring pupils with SEND can access and succeed in the curriculum.

Lessons follow consistent routines and use visual aids, scaffolded tasks, and dual-coded resources to support understanding. Teachers make reasonable adjustments such as simplified instructions, adapted tools, and additional modelling. Practical tasks are broken into manageable steps, and pupils are given time to revisit key concepts. Opportunities for oral responses and collaborative work support pupils with communication needs. Assessment is used to identify barriers and tailor support.

This ensures all children can engage meaningfully with design and technology and make progress at their own level.

Humility
It's surely our responsibility to do everything within our power to create a planet that provides a home not just for us, but for all life on Earth.
Sir David Attenborough